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Active

Profiler - Saving whilst profiling is recording can result in highlights...

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Sep 26, 2025

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Version/s: 6000.4.0a2

If you click to save profiling data whilst it's still recording data it seems to result in the tooltip for the highlights showing a ... Read more

0
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In Progress

Removing all enum values from Uint Property in VFX Blackboard causes “Ar...

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Sep 26, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce:1. Create project Unity project using High Definition 3D Template2. Create VFX Asset in Project window (Window &g... Read more

0
votes
Active

Profiler - Right Clicking to change Target Frame Time to Custom seems to...

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Sep 26, 2025

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Version/s: 6000.4.0a2

Right Clicking to change Target Frame Time to Custom seems to have issues where it seems to retrigger the right click menu again [^2... Read more

0
votes
Active

Input field expands as numbers are entered in Physics Low Level Settings...

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Sep 26, 2025

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Version/s: 6000.0.58f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Create a new project2. Create > 2D > Physics LowLevel Settings3. Click on newly created Asset to see its... Read more

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votes
Fixed

Crash on “MemoryManager::Reallocate” when creating new Color Library in ...

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Sep 26, 2025

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Version/s: 6000.3.0a3, 6000.4.0a1

Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Select Directional Light in Hierarchy window3. In Inspe... Read more

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votes
In Progress

[Android] UnityPlayer gets paused when another Activity is launched even...

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Sep 26, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the “android_unityplayer_pause_test.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Pre... Read more

0
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By Design

Animation Clip and kebab menu icons flicker when Cycle Offset value is b...

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Sep 26, 2025

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Version/s: 2021.3.57f1, 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Create a new project2. Create > Animation > Animation Clip3. Click on newly created Asset to see its par... Read more

0
votes
Active

HandleUtility.PickGameObject() ignores pickability of a GameObject when ...

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Sep 26, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Steps to reproduce:1. Open the attached “UUM-120294” project2. Click the menu item (Tools → SceneView Picker)3. Click the “Start Pic... Read more

0
votes
Active

GameObject orientation incorrect when restarting Player after recenterin...

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Sep 26, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform (go to File → Build Profiles → In t... Read more

2
votes
Fixed

Rigidbody2D.Slide doesn't always complete a movement under certain circu...

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Sep 26, 2025

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Version/s: 6000.0.0f1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Load the attached project and "SampleScene". Hit Play Press Left "A" until the "Player" hits the "Floor" block. ... Read more

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