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Missing image and link in the Material Property Drawer docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/MaterialPropertyDrawer.html- scroll to th... Read more
PlayerPrefs gets corrupted after the application is killed / force stopp...
Reproduced on:Google Nexus 5 with Android 4.4 Reproduced with:Unity Version 4.3.1f1 (cebd4d9b5122)Unity Version 4.3.0f4 (e01000627d6... Read more
Undo restores deleted Sub-State Machine which corrupts Character Animati...
Steps to reproduce:1. Create a project which has new CharacterAnimation.controller2. Open Animator window to edit CharacterAnimation... Read more
Typo in Quaternion scripting reference
-e: see title -repro:--go to http://docs.unity3d.com/Documentation/ScriptReference/Quaternion.html--NOTICE "Tthey" at the beginning ... Read more
Deceit in the documentation on StaticOcclusionCulling.Compute
StaticOcclusionCulling.Compute method is asynchronous, but the documentation says the opposite: http://docs.unity3d.com/Documentatio... Read more
Lag causes Game Object not to reach MatchPosition
To reproduce:1) Open the attached project2) Load 'tutorial-done' scene3) Run project and press 'space' button, you will notice that ... Read more
[MaterialPropertyBlock] doesn't work with Particle Systems
To reproduce:1. Open 'updatedRepro.unitypackage"2. Open scene "ParticleRendererTest". It contains a cube and a particle system. Both... Read more
Exported Visual Studio project does not get updated properly
Steps to reproduce:1. Create a project which has a scene and a cube.2. Build it to a folder3. Create a script which spins the gameob... Read more
On Tegra 4 light intensity is clamped to 2.0 while allowed range in the ...
Reproduced on:Nvidia Shield with Android 4.2.1 Reproduced with:Unity Version 4.3.2f1 (0517a5ae8669) Read more
Incorrect rotation drive mode X&YZ parse
To reproduce:1. Attach a configurable joint component to any game object2. Click on a "Rotation Drive Mode" setting to expand the dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
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- VFX Graph Documentation dropdown button does nothing when clicked on the right side