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[VCS] Using case sensitivity in Perforce causes files in Unity to claim ...
Steps to reproduce : - create a new folder Users/(user)Projects/newproject- open P4V and create a new workspace with the root in Use... Read more
Rich text markup disappears from input field when editing
1) What happened Rich text markup disappears from input field when editing the text of a Text Mesh. Instead it's applied to the text... Read more
Read-only plugin files prevent building application
Unable to build Android Platform, UnauthorizedAccessException from files in Temp\StagingArea\res. This is caused by files in Plugins... Read more
Scripting API Search Box - Not possible to search through all API
Scripting API Search Box - Not possible to search through all API Repro 1. Set filter to Editor Classes (or anything else than Runti... Read more
Lightmapping fails to start when the Editor allocated a lot of memory on...
Lightmapping breaks when GetAdaptersInfo is used with a buffer in >2GB address space, which can happen, since Unity is built with... Read more
Character controller falls through terrain on BB10
To repro: 1) Publish build to BB10.2) "Drive" character to edge of cliff, jump, let go of joystick.3) Once you land, continue to "dr... Read more
EditorUserBuildSettings.SwitchActiveBuildTarget() does not update build ...
SwitchActiveBuildTarget() switches the active build target but when used with a standalone target, does not update EditorUserBuildSe... Read more
[Crash] Unhandled crash with infinite loop in Shuriken sub-emitters
1. open attached project and load scene2. enable sub emitters on particle system 'ps3' and select ps4 in birth option. Crash. People... Read more
Rendering Plugin in OpenGL will not texture triangles
Steps to reproduce : - start Unity in OpenGL mode- import the project attached- open the scene- press play and notice the quad Read more
Cannot submit files after moving their location in the Project Browser
Steps to reproduce : - open a project that is connected to perforce- select an asset from one folder and move it into another folder... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path