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Profiler.AddFramesFromFile() Crashes Editor when loading Xbox 360 data
The attached project has been used to generate both profiling data from a windows build and an X360 build.The Dumps from PC and X360... Read more
Cannot raise the values while scrolling in Sprite Editor
Steps to reproduce : - import the project attached- select the texture- in the Inspector click on Sprite Editor- go to Slice and sel... Read more
Win Store App camera decoding problems on Tegra device
Camera doesn't show proper view with bigger than 1280:720 resolution.More details about bug are in user's description; Repro steps:1... Read more
On scene load the material tiling values appear to be set to 0
Occasionally on scene load the material tiling values appear to be set to 0. Tested device:Samsung Galaxy S3 (GT-I9300) with Android... Read more
Changing OffMeshLink.startTransform.Position causes strange agent's beha...
Agent loses path and goes to the corner of the NavMesh closer to the destination while correct path to the destination is possible. Read more
Cannot move game objects to top of Hierarchy
Steps to reproduce : - create a new project- create a few gameobjects ( a cube, a sphere, a plane, a cylinder )- try to move the bot... Read more
Changing anti aliasing during the runtime works incorrectly
The GUI Text fades or completely disappears after the anti aliasing is changed during the runtime. Tested devices:Samsung Galaxy S I... Read more
Alpha transparency is not the same in the scene as in the preview of sprite
1. import attached 'singleLittleWarrior', convert to sprite and put into scene2. Observe that the sprite has alpha transparency but ... Read more
Transform.position assign attempt error when playing a scene
Steps to reproduce : - import the project attached- open the scene Jungle Car- press play and notice the errors in the console *Note... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values