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-source 1.6 -target 1.6 options must be used when compiling Java plugins...
http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more
Crash when calling Application.LoadLevel
Steps to reproduce : - import the project attached- open the scene "Main Menu"- disable the "Network" game object in the Hierarchy- ... Read more
Application with OnAudioFilterRead implementation always crashes when it...
If there is a script with any implementation of the callback function "OnAudioFilterRead", the application will crash after it is re... Read more
Anti aliasing does not work on Android devices
Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more
Building to iOS on Windows deletes the files inside the target folder
Building to iOS on Windows deletes the files inside the target folder To Reproduce:1) Build to iOS2) Select "Desktop" or "My Documen... Read more
Wrap mode 'PingPong' does not work for material animation
To recreate:1) Open the project that I have attached2) Run the scene3) Notice that blue color jumps into red color rather than fade ... Read more
Standalone build launched in windowed mode appeared to be just black
To reproduce:1. Open the project attached2. Make a build for windows3. Play the build in windowed mode, with the Antialiasing on, on... Read more
Graphics Settings page is not complete
http://docs.unity3d.com/Documentation/Components/class-GraphicsSettings.html intro and explanation is missing. Read more
FBX file vertices get merged together on import to Unity
Steps to reproduce:1. Download two files attached (16.fbx and 28.fbx)2. Import them both to Unity by drag and dropping to project fi... Read more
Crash when setting a breakpoint and evaluating
Steps to reproduce : - import the project attached- open the scene "MainMenu"- open the script "DedicatedServer"- set a breakpoint a... Read more
All about bugs
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Latest issues
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