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0
votes
Fixed

the Speed of Sound setting in the audio manager does nothing

Audio

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Sep 03, 2013

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Version/s: 4.2.1f4

the Speed of Sound setting in the audio manager does nothing -repro:--open attached project--start scene--move back and forth in the... Read more

0
votes
Fixed

Display order of the 2D sprites (any renderers with matching settings) c...

2D

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Sep 02, 2013

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Version/s: 4.3.0b1

Reproduced on 4.3.0a4 1 Open attached project2 Open scene "petshop"3 Add some sprites from the "Upstairs-hd" to scene on this big gr... Read more

0
votes
Fixed

HideFlags.DontSave causes crash when parenting

Assets Management

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Sep 02, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open project coast-unity2. Go to GameObject > Create Other > Track. Create two tracks3. In the hierarchy drag ... Read more

0
votes
Fixed

Mono Develop cancels shut down operation on OSX

CodeEditors

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - open Mono Develop- got to Apple > Shut Down and notice the message Read more

0
votes
Fixed

[OSX] Shaders that don't use vertex position at all, fail to render on Mac

Shaders

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Sep 02, 2013

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Version/s: 4.3.0b1

When a vertex shader is not using the vertex position at all, then some platforms (e.g. OpenGL on Mac) fail to render the object at ... Read more

0
votes
Fixed

Dereferencing NULL PPtr! error on Undo

Assets Management

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Sep 02, 2013

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Version/s: 4.3.0b1

- Drag and Drop the main camera from a scene into the Project Browser to turn it into a prefab- Create a new RenderTexture and assig... Read more

0
votes
Fixed

Prefab is distorted after unchecking Optimize Game Objects

Assets Management

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- search for the model ThryleBone- select it and in the Inspector check Optimize G... Read more

0
votes
Fixed

Asset import did not unload metadata path error when switching a sprite ...

2D

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the texture attached- set it to Sprite and Manual and apply- open the Sprite Editor- select Automation... Read more

0
votes
Fixed

Referenced script missing warning when slicing atlas in playmode

2D

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the texture attached- in the inspector select Sprite and Single and apply- drag the sprite to the scen... Read more

0
votes
Fixed

Enabling height mesh disables auto off mesh links

AI

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Sep 02, 2013

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Version/s: 4.3.0b1

To reproduce:1. Open project 4.3_FTP_AI2. Open scene Terrain navmesh3. Notice that offmeshlink aren't present4. Uncheck height mesh ... Read more

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