Search Issue Tracker
"SGICE002" error is thrown to the Console when a partial struct extends ...
How to reproduce:1. Open the “DOTSSourceIssue“ project2. Observe the Console Expected result: No “SGICE002: This error indicates a b... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce:1. Open the “Factory-Hardcore-Survival-Netcode-DOTS“ project2. Observe the Console Expected result: No “SGICE002: T... Read more
"IndexOutOfRangeException" error is thrown when increasing NativeArray l...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OutdoorsScene/SubScene” Scene3. Open the “Assets/Scrip... Read more
"NullReferenceException" error thrown in the Console after removing a pa...
Reproduction steps:1. Open the attached “repro_IN-72399“ project2. Open the Entities Hierarchy window (“Window → Entities → Hierarch... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce:1. Open the “ECS Tutorial“ project2. Observe the Console Expected result: No “SGICE002: This error indicates a bug ... Read more
Burst error is being thrown after installing Entities package
How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager (Window -> Package Manager)3. Click "+" Icon4. Click "In... Read more
[Optional] RefRO<T> always returns false when T is a Tag Component
How to reproduce:1. Open the user-attached project “EcsPlayground”2. Open the “Bug” scene3. Enter the Play Mode4. Observe the Consol... Read more
"Pointers and fixed size buffers may only be used in an unsafe context" ...
How to reproduce:1. Open the attached project “SplitBug”2. Observe the Console Expected results: The are no compilation errorsActual... Read more
"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...
How to reproduce:1. Open the “BugReports“ project2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs” sc... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce:1. Open the “SurvivorLike“ project2. Observe the Console Expected result: No “SGICE003” error is thrownActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field