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0
votes
Fixed

UNET.Connect gives 1 when use it with serverIP = 1

Networking

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Feb 14, 2014

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Version/s: 4.5.0a3

UNET.Connect gives 1 when use it with serverIP = 1 2) How can we reproduce it using the example you attached1 Open attached project2... Read more

0
votes
Fixed

Large font sizes cause uGUI text display artifacts on game view

UI

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Feb 13, 2014

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Version/s: 4.6.0b2

To reproduce:1. Create a new project2. Add a uGUI text3. Change it's font size to a few thousand (1455 works for me) black text arti... Read more

0
votes
Fixed

a sprite breaks when entering play mode

2D

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Feb 13, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. enter play modeExpected result: A new sprite spawns and we have two identical spritesActual ... Read more

0
votes
Fixed

End key in two columns mode selects the semi-last object

Project Browser/Hierarchy

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Feb 13, 2014

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Version/s: 4.3.4f1

To reproduce:1. Create a new project and set the layout to the two column view2. Create a folder and add some assets to it3. Press t... Read more

1
votes
Fixed

[Editor, Graphics] The particle system doesn't supply the actual particl...

Shuriken

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Feb 13, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Open scene3. Select particlesystem in the hierarchyExpected result:The particle size should ... Read more

0
votes
Fixed

Split sprites always look like the first slice of the sprite.

2D

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Feb 13, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. open up spriteEditorError scene3. Inspect the spritesExpected result: All the sprites look d... Read more

0
votes
Fixed

Sprite packer only packs the first slice of a sprite correctly

2D

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Select sprite "numbers"3. Make sure it is sliced in 4.6.0b24. Add a packing tag and pack the... Read more

0
votes
Fixed

Regenerating mesh does not work on some devices

Android

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Feb 12, 2014

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Version/s: 4.3.4f1

Workaround provided by the user: Create a new mesh instead of regenerating old one. Reproduced on:Samsung Galaxy S III (GT-I9300) wi... Read more

2
votes
Fixed

[Win Store Apps] issue with two audio output channels on PC

Windows Store Apps

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Feb 12, 2014

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Version/s: 4.3.3f1

Switching between two audio output sources (speakers plugged in back panel and headphones plugged in front panel) causes a problem, ... Read more

2
votes
Fixed

When loading an asset bundle that contains a SpriteRenderer, the sorting...

2D

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Feb 12, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attach project2. Open Test scene3. Enter play modeExpected result: The prefab is instantiated and looks same wa... Read more

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