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0
votes
Won't Fix

[CI/CD]Build cache not invalidated when building targets with different ...

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Aug 22, 2025

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Version/s: 6000.0.23f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Download unity project "[^Build Test.zip] Run CLI build in sequence: {code:java}<unity.app> -batchmode -qu... Read more

0
votes
Fixed

Render Pipeline Converter - Readonly Material Converter - Crash when ini...

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Aug 24, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Open SmokeTests Open the RPConverter Click initialize with Readonly Material Converter selected See the crash: {... Read more

0
votes
Fixed

Render Pipeline Converter - Readonly Material Converter - Does not chan...

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Aug 24, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a monobehaviour referencing a Material Assing the material to Default Diffuse or any built in material, c... Read more

0
votes
In Progress

Tile Palette background and grid color are inconsistent when using diffe...

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Aug 25, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more

1
votes
Active

Objects are hit in an unexpected order when casting using maxHits

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Aug 25, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the project “IN-111393_Raycasting Sample”2. In the Game tab, make sure to enable Gizmos in the top right co... Read more

0
votes
By Design

Custom terrain lighting is inverted compared to Unity Terrain when rotat...

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Aug 25, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6

How to reproduce:1. Open the “IN-110952_HDRP_Terrain“ project2. Open the “TestScene”3. In the Inspector expand the “Continent Lighti... Read more

0
votes
Fixed

PhysicsShape.GetDensity not correctly returning the density value

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Aug 25, 2025

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Version/s: 6000.3.0a5

The low-level 2D physics release that landed in 6.3a5 had an invalid "PhysicsShape.GetDensity" method returning void rather than flo... Read more

0
votes
Fixed

VFX is not being compiled when unticking Support VFX Graph setting when ...

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Aug 25, 2025

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Version/s: 6000.0.54f1, 6000.1.15f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open the attached package Open VFX Open SG > Graph Inspector, untick Support VFX Graph box in HDRP active tar... Read more

0
votes
Fixed

Shader Graph Template info is not shown if a Template was selected befor...

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Aug 25, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open an HDRP Project with Shader Graph Installed Try to create a new Shader Graph from Template (Create > Sha... Read more

0
votes
Active

SBP generates duplicate textures when "Include in Build" is disabled for...

Package: Scriptable Build Pipeline

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Aug 25, 2025

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Version/s: 2.3.4

Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select “/Assets/SpriteAtlas/notIncludedInBuild/... Read more

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