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“Install package from git URL” and “Install package by name” tab does no...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
[Windows] Overlay Menu window lose focus in Scene view and closes when "...
Steps to reproduce:1. Create new Unity project2. Open Overlay Menu in Scene view (press ` in Scene view)3. Press on "Default" dropdo... Read more
[MacEditor] Crash on [endModalSession] in PlayMode with 'Stop playing an...
How to reproduce:1. Open the attached “CrashRepro_IN-108503“ project 2. Change "Script changes while player" Editor setting to "Stop... Read more
Properties are not renamed in the Blackboard if the Graph is being used ...
Steps to reproduce: Open the attached project Open the New VFX asset Right-click and select Insert Template Select testTemplate Open... Read more
VFX Learning Templates contains an empty folder the HDRP_VFX_Learning_Te...
Steps to reproduce: Open the attached project Navigate to Assets -> Samples -> Visual Effect Graph -> VERSION_NUMBER -> ... Read more
Render Pipeline Converter - ALL/NONE in the Converter page does not work...
When selecting all none they are not selected. Read more
Render Pipeline Converter - Initialize button is hidden/unhidden wrong.
When working with the RP converter, and you want to see what is going to be updated, you need to click on the converter, then go bac... Read more
[MacOS] Crash when closing the Editor with unsaved VFX Graph changes
Steps to reproduce: Open the attached project Open the New VFX Asset Make changes to the graph to mark it as dirty Close the Editor ... Read more
Render Pipeline Converter - Converter status is not being updated
When selecting a converter the status is not being updated properly. Read more
Render Pipeline Converter - No visual feedback that the converter is ini...
When a converter initialization returns nothing, there is no clear way to tell that from the state, You need to guess from the state... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject