Search Issue Tracker
Transition Icon placement in inspector
The transition icon just above the "Atomic" label seems to be placed too low Read more
Documentation for Sprite Editor has not updated image
Documentation for Sprite Editor has not updated image 2) How can we reproduce it using the example you attached1 Open online or loca... Read more
Fast shifting between the sprite area and non-sprite area makes the Spri...
When user clicks continuously in the Sprite Editor in Single Mode, shifting between the sprite area and non-sprite area, the small S... Read more
Documentation has "contain contain"
Documentation has "contain contain" 2) How can we reproduce it using the example you attached1 Open online or local docs http://docs... Read more
Small Sprite window - as a user we would expect the Top number to be pla...
Small Sprite window - as a user we would expect the Top number to be placed first and then Bottom next Read more
Single Sprite Mode - Borders can be dragged outside the canvas
User can give the L, R, B, T borders values that take the borders outside the canvas (like for instance - 999999). As a user this do... Read more
Single Sprite Mode - Custom Pivot x and y number field box
Single Sprite Mode - Custom Pivot x and y number field box is too narrow to the 8 digit floating point numbers. The number field is ... Read more
when you have too many children objects in hierarchy you cannot access s...
when you have too many children objects in hierarchy the deeper ones become unreachable because there's no Left To Right slider in h... Read more
project hierarchy: alphanumeric ordering no longer works after 1st movin...
-e: as per title, alphanumeric ordering stays intact in 4.3.2 after moving items around in the hierarchy -repro--create new scene--c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- [Linux] Drag-and-drop functionality doesn’t work in Editor when using touchscreen
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport