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Profiler behavior on Web Player platform needs to be updated
Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more
Crash on refocusing Unity
To reproduce:1. Open attached project2. Open scene test3. Hit ctrl-alt-del - the option menu should appear (not the task manager but... Read more
uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to AutomaticRun the project on device - uGUI elements will... Read more
Obsolete API upgrade error does not disappear if script containing obsol...
Steps to reproduce:1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major v... Read more
RectConstraint component produces extreme button stretch and sometimes e...
1. Open scene in attached project2. Move one of the button x-axis anchor points around and the button streches to very large valures... Read more
NavMesh is generated incorrectly if HeightMesh is enabled
Steps to reproduce:1. Create a project which has uneven terrain2. Create a NavMesh for the terrain with HeightMesh enabled3. NavMesh... Read more
Universal: Lightmapped Standard shader too bright
When lightmaps are used, objects which are lightmap static and use the new Standard shader are brighter than with legacy shaders, es... Read more
Add RectConstraint to a gui object produces nullReferenceException
1. in an empty 2D scene, create a button2. add component RectConstraint Result: console responds with NullReferenceException: Object... Read more
Inspector preview of audio file does not properly update after import se...
Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved