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The ":hover" style remains applied to the buttons from the previously di...
Reproduction steps:1. Open the attached “IN-95580“ project2. Open the “SampleScene”3. Enter Play mode4. Open the Simulator view5. Cl... Read more
Shader Graph nodes has inconsistent play speed
How to reproduce:1. Open the attached "PreviewSpeed" project2. Open the "ProjectileTrail" ShaderGraph Asset 3. Focus on the Shader G... Read more
"_CameraTargetAttachmentB" unnecessarily Allocates Memory even when Post...
Reproduction steps:1. Open the attached “IN-96545.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Open the Memory Prof... Read more
[VFX Graph] Position Jitter in RestState with Collision SDF
Steps to reproduce: import the provided package open the scene named SDFIssue in the Scene View, Zoom very closely on the different ... Read more
Memory usage increased in newer versions when using Safari
Reproduction steps:1. Open the attached “UIToolKitBugReproFinal” project2. Build the project for the WebGL platform3. Host the built... Read more
Project Settings: The vertical and horizontal window lines are different...
Steps to reproduce: Create a new project Go to Edit -> Project Settings Select "Input System Package" Observe the internal horizo... Read more
"Select Exited" is not called when manually touching a GameObject that i...
How to reproduce:1. Open the attached “IN-95686.zip” project2. Build and Run the project with the “TestScene” Scene added3. In the P... Read more
Spline Knot "Tangent mode" changes for Prefab instances revert to previo...
Reproduction steps:1. Open the attached “IN-96466.zip” project2. Open the “NewScene” Scene3. From the Hierarchy, select the “Spline”... Read more
Cube GameObjects are moving erratically when XRGrabInteractable is using...
How to reproduce:1. Open the attached “IN-95488.zip” project2. Build and Run the project3. In the Player, move one of the Cube GameO... Read more
PlayStation 4 and PlayStation 5 platforms “Open Download Page” button te...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select PlayStation 4 or PlayStation 5 platform and obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code