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Directional Lights impact Sprites they should not impact when the GameOb...
How to reproduce:1. Open the “RenderLayerRepro.zip“ project2. Open the “SampleScene”3. Select the “Directional Light 2” under “Layer... Read more
Custom Scene view Context Menu does not bypass the ordinary Context Menu...
How to reproduce:1. Create and open any project2. Extract and import the “CustomContextMenu.zip” file into the Assets folder of the ... Read more
Style Sheets cannot be referenced in a Theme Style Sheet file when the f...
How to reproduce:1. Create and open a new project2. Create a folder in the Project tab that contains the “#“ symbol in it’s name3. C... Read more
FontEngine.LoadFontFace fails with Invalid_File_Path when the file path ...
How to reproduce:1. Open the attached “BugReport.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console windo... Read more
Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayab...
Steps to reproduce:1. Open the “users attached project”2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reproducible ... Read more
The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns di...
How to reproduce:1. Open the “poc-strcmp“ project2. Open the “SampleScene“3. Build and Run for WebGL4. In the first TextField enter ... Read more
2D Light Textures show the lights of any 'blend style' index higher than...
How to reproduce:1. Open the attached project "CustomLit-LightTexturesBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>... Read more
[SpeedTree] Wireframe mode not rendering correctly ST assets
Steps to reproduce: 1. Start new HDRP project 2. Import a ST9 asset and add it to a scene 3. Switch scene rendering mode to wirefram... Read more
Light2D affecting only the Default Sorting Layer will also affect any Cu...
How to reproduce:1. Open the attached project "CustomLit-TargetLayerBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>P... Read more
[URP][Comp/RG] Decals do not get projected onto a GameObject draw with t...
How to reproduce:1. Open the “RenderObjectDecal“ project2. Open the “SampleScene“3. Observe the Scene/Game view Expected result: Bot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject