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Tight-mesh sprite with DynamicColor doesn't update its unity-background-...
Steps to reproduce: Open attached project Open the "MainMenu" Scene Navigate to the settings menu Hover over the top buttons Open th... Read more
NullReferenceException when importing Graph that has subgraph node
Steps to reproduce: Create a custom Graph type that supports subgraphs {quote}[Graph(extension:"abc", GraphOptions.SupportsSubgraphs... Read more
[VFX] Rename extension to UPPERCASE leads to subgraph failure
Steps to reproduce: Create subgraph operator in vfx Open location folder in explorer and rename .vfxoperator to .VFXOPERATOR Go back... Read more
NullReferenceException is thrown if the Search window is presenting resu...
Steps to reproduce: Open the attached project Observe that an open Search window is presenting results for the project's assets In t... Read more
Editor freezes when rendering wrapped text inside Japanese parentheses i...
How to reproduce:1. Open the attached “IN-136535“ project2. Open the “uibuildertest.uxml” in the UI builder (Assets > uibuilderte... Read more
Synthetic bold applies to a label instead of "Bold" Font Weight when usi...
How to reproduce:1. Open the attached “Test Font Asset Fallback.zip” project2. In the Project tab, select the “Assets” folder3. In t... Read more
“Cyberpunk” AI Model doesn’t generate characters
Reproduction steps:1. Create a new project2. Install AI packages by clicking AI button in the top Editor toolbar and then clicking “... Read more
[URP] Nearest-Neighbor upscaling filter is ignored due to final post-pro...
Steps to reproduce: Create an empty URP project In the URP Asset > Quality parameters, set Render Scale to any value below 1 and ... Read more
Collapsed Shader Graph Nodes expand when copied and pasted in the Shader...
Steps to reproduce: Create a new project using Universal 3D template Create any Shader Graph and open it Right-click in the ShaderGr... Read more
Selecting no image for Account Picture in Play Mode Controls window thro...
Steps to reproduce:1. Create new Unity project2. Install Platform Toolkit package via Package Manager window3. Open Play Mode Contro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS