Search Issue Tracker

Fixed in 16.9.0

Votes

0

Found in

16.7.0

Issue ID

UUM-131310

Regression

No

Player for Meta Quest crashes when using Vivox package and using Custom Main Manifest

UGS Vivox

-

Reproduction steps:
1. Open the attached project “ReproProject“
2. Switch to the Android platform in Build Profiles (File → Build Profiles → Select Android, press “Switch Profile”)
3. Make sure that Custom Main Manifest“ option is enabled (located at Edit → Project Settings → Player → Publishing Settings, option “Custom Main Manifest“)
4. Include line “{{<uses-permission android:name="android.permission.READ_PHONE_STATE" tools:node="remove" />}}“ in the Custom Manifest located at “/Assets/Plugins/Android/AndroidManifest.xml”
5. Build the Player
6. Launch the Player on the device
7. Observe the crash

Reproducible in: 16.7.0 (6000.2.6f2)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Reproducible on devices:
- Oculus Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno (TM) 740

Workaround: Include line “{{<uses-sdk android:minSdkVersion="14" />}}“ in the Custom Main Manifest

Note: CQA was not able to reproduce the crash

  1. Resolution Note (fix version 16.9.0):

  2. Resolution Note:

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.