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“Contributor” button is a missing border in Light Editor theme
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Settings > General > Editor Theme >... Read more
“Curl error 55” and “ObjectDisposedException” thrown when Reuploading As...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Open Asset Manager Window (Wind... Read more
“Enable Project” button does not do anything and does not throw any warn...
Steps to reproduce: Create a new local project connected to cloud using the Universal 3D template Install the Asset Manager package ... Read more
Recommended Asset Manager package in 6000.4.0a1 Package Manager is not t...
Steps to reproduce: Create a new Unity project on 6000.4.0a1 using the Universal 3D template Open the Package Manager (Window > P... Read more
Uploaded Asset green icon in Project window lacks visibility across diff...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Create New Scene in Project win... Read more
Some uploaded Asset Manager Asset icons are not the same as in Project w...
Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more
Asset Manager Assets are not sorted alphabetically
Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more
Asset manager can be scrolled too far leaving huge empty space
Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS