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Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more
[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...
This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total ... Read more
[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...
This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between... Read more
Memory Profiler fragmentation compare view shows managed memory as "Modi...
1) Load both attached memory captures into Unity (I am using Memory Profiler 0.4.2-preview.1) 2) Open Memory Profiler 3) Load the ea... Read more
[Memory Profiler] Memory Profiler supposedly captured a 0.5 GB big strin...
How to Reproduce: 1. Open an empty Project, install the Memory Profiler and Import the attached snapshot file 2. Open the snapshot ... Read more
[Memory Profiler] Unity Object lists are hidden the in Memory Profiler
Steps to reproduce: 1. Create a new project 2. Open the Memory Profiler (Window -> Analysis -> Memory Profiler) 3. Capture a snap... Read more
Non-Latin characters are displayed incorrectly in Memory Profiler
Reproduction steps: 1. Open the “TestMemoryProfiler” project 2. Open Memory Profiler by Windows -> Analysis -> Memory Profiler 3. On... Read more
[Memory Profiler] Placeholder text is shown when opening a snapshot
Reproduction steps: 1. Open the "My project.zip" project 2. Open the Memory Profiler 3. Click on "Cozy Grove 1" to load it Expected... Read more
Colors of the Memory Usage Overview Memory Bars get mismatched after cha...
How to reproduce 1. Open the attached "PROF-1954" project 2. Open the "Window -> Analysis -> Memory Profiler" window from the menu 3... Read more
Missing tooltips for "B" and "A-B" columns under Memory Usage and Manage...
Reproduction steps: 1. Create a new project and install the Memory Profiler package 2. Open the Memory Profiler window (Window > Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic