Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
0.7.1-preview.2
1.0.0-pre.3
Issue ID
PROFB-26
Regression
No
Non-Latin characters are displayed incorrectly in Memory Profiler
Reproduction steps:
1. Open the “TestMemoryProfiler” project
2. Open Memory Profiler by Windows -> Analysis -> Memory Profiler
3. On the left side of the Memory Profiler window select the available snapshot
4. In the Memory Profiler window go to the Summary tab
5. Click on the "Texture2D" block
6. On the bottom of the Memory Profiler window locate an asset that has "1234" in its name
Expected result: Asset has Chinese characters in its name
Actual result: Asset name is not displayed correctly
Reproducible with: 0.7.1-preview.2 (2020.3.37f1, 2021.3.6f1, 2022.1.10f1), 1.0.0-pre.3 (2022.2.0b2, 2023.1.0a4)
Reproduced on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset
- Duplicated items across all SerializedProperties when inserting a new element
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
Resolution Note:
Duplicate of https://jira.unity3d.com/browse/PROF-2217
Fixed in Memory Profiler 1.0.0 Release
Duplicate of another internal issue: PROFB-26: Non-Latin characters are displayed incorrectly in Memory Profiler