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1
votes
Fixed

Physics Joint has different Position values when authored as a prefab

Package: Unity Physics

-

Oct 16, 2023

-

Version/s: 1.3.9 - Physics

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more

0
votes
Won't Fix

Unity Physics: issues observed in raycast and shape cast results when de...

Package: Unity Physics

-

May 10, 2023

-

Version/s: 1.0.0, 1.2.X, 7000.0.0a1

Reported by our users on discord and brought to our attention by [~philippe.stamand]]: *Description of the issue:* There was a d... Read more

0
votes
Won't Fix

Unity Physics: Performance issue due to use of hash map in cases when th...

Package: Unity Physics

-

May 12, 2023

-

Version/s: 1.0.0, 1.3.X - Entities, 7000.0.0a1

Reported on discord by user [here|https://discord.com/channels/489222168727519232/1064581837055348857/1106346472846397450]. *Desc... Read more

0
votes
Won't Fix

[DOTS] Error "Not allowed to access vertices on mesh 'SM_Prop_Crate_03'"...

Package: Unity Physics

-

May 12, 2023

-

Version/s: 1.0.0

Reproduction steps: 1. Open the attached project "ReproProj" 2. Observe the Console window Expected result: No errors are displ... Read more

0
votes
Fixed

DOTS Physics Center of mass does not apply when entering the Play Mode

Package: Unity Physics

-

May 22, 2023

-

Version/s: 1.0.0

Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Enter Play Mode 4. Obs... Read more

0
votes
Fixed

Joints are spaced too far apart when baked

Package: Unity Physics

-

May 29, 2023

-

Version/s: 1.0.0 - Entities, 1.0.8 - Entities (Launch)

How to reproduce: 1. Open the user’s attached project “IncorrectJointBaking.zip” 2. Enter Play Mode or Build And Run Expected r... Read more

0
votes
Fixed

IndexOutOfRangeException when destroying Kinematic Body with Incremental...

Package: Unity Physics

-

Oct 21, 2024

-

Version/s: 1.3.2 - Entities, 7000.0.0a1

*Steps to reproduce in Stars Reach project:* # Follow the steps in the [Stars Reach project setup guide|https://docs.google.com/d... Read more

0
votes
Active

Static tree fails to update during collision detection when using Custom...

Package: Unity Physics

-

Feb 05, 2024

-

Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Import the Custom Physics Authoring sample from the package manager... Read more

0
votes
Fixed

Physics debug display for cylinder colliders is drawn incorrectly at cer...

Package: Unity Physics

-

Aug 02, 2023

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Version/s: 1.1.X - Entities

Reproduction steps: 1. Open the “CylinderDebug” project 2. Open the “scene“ scene 3. Enter Play Mode 4. In the Scene view observ... Read more

0
votes
Won't Fix

Unity Physics Rigidbody does not collide with TerrainCollider that has a...

Package: Unity Physics

-

Jun 28, 2023

-

Version/s: 1.0.0

Reproduction steps: 1. Open “NarrowPhaseProject” 2. Open “SampleScene” 3. Enter Play Mode and observe the falling Rigidbody capsu... Read more

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