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[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps: - Open "Unity Bug Test (sprit... Read more
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21... Read more
[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce: 1. Open the attached project "SpriteEditorBug.zip" 2. In the Assets folder, locate the Square sprite 3. Select the... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce: 1. Create a 2D project or import 2D Sprite package from Package Manager window 2. Observe console (Console "Clea... Read more
InvalidOperationException error occurs when playing scene with inspector...
No description entered in Cloud incident. Read more
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce: 1. Open the attached project "Heads" 2. Open the "SCENE" scene 3. Observe the result Expected result: Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection