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0
votes
Fixed

Blue line stays if you disable RectTransform snapping when holding actio...

UI

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Mar 20, 2014

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Version/s: 4.6.0b5

1. have button with image as child in scene2. when moving around the image it will snap to blue lines3. drag it in the scene so that... Read more

0
votes
Fixed

Holding click on uGUI button does not stop other buttons being highlighted

UI

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Mar 19, 2014

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Version/s: 4.6.0b5

Steps to reproduce:1. Create two or more uGUI buttons2. Mouse-over one of them3. Press left mouse button and do not release4. Drag m... Read more

0
votes
Fixed

No tooltips for the platform settings

Inspector Functionality

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Mar 18, 2014

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Version/s: 5.0.0a2

Steps to reproduce : - download the Photon plugin- select it and the Plugin Inspector will open- mouse over the platform settings an... Read more

0
votes
Fixed

Crash when switching FBXImport tabs

Asset Import

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Mar 18, 2014

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Version/s: 4.5.0b5

To reproduce:1. Open attached project2. Select "buck1" in the project3. Open the rig tab4. Switch the animation type to legacy and h... Read more

0
votes
Fixed

Audio Profiler misses a bottom scrollbar

Profiling

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Mar 18, 2014

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Version/s: 5.0.0a2

Audio Profiler misses a bottom scrollbar - please see attached screen shot for details. To reproduce:- Open attached project and lau... Read more

0
votes
Fixed

Activating the Audio Profiler spawns "&other != this" error messages at ...

Profiling

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Mar 18, 2014

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Version/s: 5.0.0a2

Activating the Audio Profiler spawns error messages in Console. To reproduce:- Open attached project and launch scene- Open the "mai... Read more

0
votes
Fixed

Editor issues with dx9 and Intel HD graphics

Graphics - General

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Mar 18, 2014

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Version/s: 5.0.0a2

Tested and reproduced on Unity 4.3.3f1, 4.3.4f1, 4.5.0b5, 5.0.0a2; Editor hangs when launching it with DirectX 9 on PC or tablet whi... Read more

0
votes
Fixed

Crash when removing a return channel and changes to Snapshot are not saved

Audio

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Mar 18, 2014

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Version/s: 5.0.0a2

Editor crashes when removing a Return channel, when Snapshot is in Edit mode. When re-opening the project, the changes has not been ... Read more

1
votes
Fixed

Memory overhead for mesh objects is larger on iOS

Graphics - General

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Mar 18, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open the attached project2. Open the Build Settings3. Check "Development Build"4. Build for Mac Standalone and iOS5.... Read more

0
votes
Fixed

"Position X"(or Y) remembers it's value on creating new sprite in Sprite...

2D

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Mar 18, 2014

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Version/s: 4.5.0b5

"Position X"(or "Y", "W" or "H") remembers it's value on creating new sprite in Sprite Editor window 2) How can we reproduce it usin... Read more

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