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Crash on NavMeshTileData::Transfer<SafeBinaryRead> when opening a projec...
Reproduction steps: 1. Open the user's attached project 2. If the project doesn't crash, open scene "SampleScene" -- observe crash ... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
Can't load the scene template when it is in the Packages directory
Reproduction steps: 1. Open the user's attached project 2. Click on File > New Scene 3. Double-click on "My Custom Scene" Expected ... Read more
[Backport] UI Documents are not opening when pressing the "Open in the U...
How to reproduce: 1. Open the attached project "OpenBug.zip" 2. In the Project window open the "NewUXMLTemplate.uxml" file 3. In the... Read more
Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...
Reproduction steps: 1. Open the attached 'IsNormalized' project 2. Open the 'IsNormalizedBug' Scene 3. Select any GameObject in the ... Read more
Editor crashes when building if calling "ShaderKeyword" methods in "IPre...
How to reproduce: 1. Open project "ShaderKeywordCrash.zip" 2. Build the project Expected result: No crash Actual result: Crash Rep... Read more
Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...
How to reproduce: 1. Create new URP or HDRP project 2. Find Main Camera in Hierarchy and select it 3. Under Rendering change Anti-al... Read more
Light-related editor-only APIs are not clearly marked as such, confusing...
Reproduction steps: 1. Open the attached project "ZSerializer.zip" 2. In File > Build Settings make sure that "ZSerializer/Samples... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps: 1. Open the user's attached "AutoConnectBug.zip" project 2. Open the "AutoConnect_Unecessary_Garbage_Generation"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized