Search Issue Tracker
Lobby Password property for SessionOptions has hard minimum length limit...
Steps to reproduce: Open the attached project Open the MainMenu Scene Enter Play mode Enter a session name Enter '1234' password Cli... Read more
Cancelling a build during "Incremental Player Build" step returns wrong ...
Steps to reproduce: Open attached project (build_cancel_test.zip) Click "BUILD TEST/Clean Build - macOS" menu button (reproduces wit... Read more
A UI Renderer Component is left over after deleting a World Space config...
Steps to reproduce: In any Project create a "Panel Settings Asset" (Create > UI Toolkit > Panel Settings Asset) and select it ... Read more
UI Builder Library scrollbar icons overlap when window is resized to be ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
[Vulkan] The shader compiler shows an "undeclared identifier '_BaseMap_S...
Reproduction steps:1. Open the attached “IN-103129“ project2. Select the Android Build Platform and/or the Vulkan Graphics API3. In ... Read more
Changing Transform.position.z per-frame should not affect Rigidbody2D in...
Steps to reproduce: Load the project in the attached "RigidbodyPositionZBug" Load the "SampleScene" scene. Hit Play. Actual results:... Read more
"ArgumentOutOfRangeException" and UITK is rendered incorrectly when buil...
Reproduction steps:1. Open the attached “IN-104129.zip” project2. Go to File > Build Profiles3. Enable “Development Build” checkb... Read more
Behaviour.isActiveAndEnabled desyncs when checked from a sibling compone...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Repro.unity“ Scene3. Enter the Play Mode4. Observe the... Read more
ContextClickEvent not fired at runtime for UI Toolkit elements when righ...
How to reproduce:1. Open the “IN-103573_ContextClickEvent“ project2. Open the SampleScene3. Enter Play mode4. Right-click on the “RU... Read more
Navigation Agent stops moving where multiple different NavMesh Surfaces ...
How to reproduce:1. Open the “BugTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the red Capsule Game Object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
- Editable Overlays present in Custom Outline and Custom Physics Shape sections of Sprite Editor window when selecting a Sprite from Hierarchy
- VFX is displayed incorrectly in the first frame when played after saving the VFX Graph