Search Issue Tracker
"CharacterController parameter are invalid" error with no indication of ...
To reproduce:1. Open the project attached to case 6363422. Open Sample scene3. Enter play modeExpected result: The error does not ha... Read more
Windows D3D9 player always on top after using ExclusiveMode
After a Windows D3D9 standalone player is toggled from Exclusive fullscreen mode to windowed mode it will always remain above other ... Read more
Standard shader does not visually apply normal maps unless the smoothnes...
To reproduce this bug: 1. Import the attached package2. Open the 'scene'3. It has a sphere with material using bumped diffuse shader... Read more
UI Image is darker in game view when Render Mode is set to Screen Space ...
To reproduce:1. Open attached project2. Open Demo Scene3. Notice that UI Image is game view is darker than in scene view when Canvas... Read more
Network streamed audio will not load in audio clip
To reproduce:- Open attached project and launch "streamtest" scene- Hit Play- Observe the log messages, but no sound Read more
Framing on the cursor in animation Preview doesn't work
Framing on the cursor in animation Preview doesn't work In the Inspector of an animation point mouse on model's head or toes and try... Read more
When adjusting Reference Resolution values, the canvas does not update w...
To reproduce this issue: 1. Open the attached project2. Open 'Scene2'3. Drag the Match width or height to 0 and notice the canvas st... Read more
[LightProbes] Probe's connections are not refreshed in scene view when e...
To reproduce:1) Create new project2) Create a Light Probe Group3) Select one of the probes4) Manually change the probe in inspector(... Read more
Right-clicking on Master Group with a color label shows "No Color" in co...
Right-clicking on Master Group with a color label shows "No Color" in context menu - please see attached screen shot "WrongFeedback"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler