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NullReferenceException is thrown when using EditorStyles.wordWrappedLabe...
How to reproduce:1. Open the project "WordWrappedLabel.zip"2. Go to Window -> My Window and dock it somewhere3. In the Project wi... Read more
Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first e... Read more
[Vulkan] The amount of memory allocated for textures on Vulkan is almost...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more
Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce:1. Open attached project "BatchModeRes.zip"2. Build the project3. Open Command prompt (cmd)4. with 'cd' navigate to... Read more
Composite Collider doesn't work with PolygonCollider2D with inverted scale.
How to reproduce:1. Open the attached project (case_1266460-CompositeColliderWindingIssue.zip)2. Open the "SampleScene" Scene3. Sele... Read more
Hierarchy Search field does not reset when searching in Prefab edit mode...
How to reproduce:1. Open the attached 'project-1265782.zip' project2. Open the 'Cube' prefab in the Project Browser3. In the Hierarc... Read more
[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...
Repro steps:1. Open attached project2. Make sure "Development Build" and "Autoconnect Profiler" are checked3. Build and Run on Andro... Read more
Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...
When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor