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Occlusion Map is using the incorrect channel when running on the visionO...
How to reproduce:1. Open the attached “IN-91355.zip” project2. Build and Run on visionOS3. Observe the Quad GameObject in the Player... Read more
Detection bounding box breaks when Port's Label is hidden in the GraphView
Reproduction steps:1. Open the attached “IN-93861” project2. Open the “Herve/Runtime Resources/Dialogue Assets/3” Asset3. Observe th... Read more
"GUI Window tried to begin rendering while something else had not finish...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
“Some values driven by GridLayoutGroup“ message disappears on a child UI...
How to reproduce:1. Open the attached “IN-93703 My project“ project2. Select the “SampleScene“3. In the Hierarchy window, select the... Read more
Assets do not get imported from an asset package when Library assets in ...
How to reproduce:1. Open the attached “IN-95957” project2. Right click in the Assets folder in the Project window and create a new p... Read more
Keyboard inputs are not excluded when using WithControlsExcluding
How to reproduce:1. Open the attached “IN-94799” project2. Ensure a controller is connected3. Select the “Demo” GameObject in the Hi... Read more
Crash on MeshRenderer::UpdateLocalAABB when using the ProBuilderize tool
Steps to reproduce:1. Open the “user’s attached project”2. Enter the “GorillaTagNewVisualsCosmetics“ Scene3. Select the “Level/fores... Read more
UI Builder loses reference to the opened UI Document when domain reload ...
Reproduction steps:1. Open the attached “UIBuildContextIssue” project2. In the UI Builder window (Window > UI Toolkit > UI Bui... Read more
The HDR Color picker preview does not display the same color as the stan...
How to reproduce:1. Create and open a new project2. Install the Visual Effects Graph from the Pakcage Manager3. In the Project tab, ... Read more
HDRP Lit Shader errors are thrown and artifacts are generated when using...
How to reproduce:1. Create and open a new HDRP project2. Create any 3D GameObject in the Hierarchy and a new Material in the Project... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved