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0
votes
Fixed

After Unity with "maximized on play" restart, it stays in same mode

Editor - Other

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Nov 17, 2014

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Version/s: 5.0.0b12

1. Create new project2. Click "Maximize on Play" in game view3. Press play4. Close unity without saving5. Open project again6. Unity... Read more

1
votes
Fixed

Errors on Unity startup when mesh is child of camera-space-canvas

UI

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Nov 16, 2014

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Version/s: 4.6.0f2

To reproduce:1. Open attached project2. Open 123 scene3. Notice errors in console (if doesn't appear, close editor and open same pro... Read more

0
votes
Fixed

[Lighting] Re-opening the scene changes how lightmap looks until first play

Global Illumination

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Nov 15, 2014

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Version/s: 5.0.0b13

Steps to reproduce:1. Create a new project, add a terrain and make some changes to it which would produce some shadows2. Add a color... Read more

0
votes
Fixed

[WebGL] Build fails when project includes a script with a class which in...

WebGL

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Nov 14, 2014

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Version/s: 5.0.0b13

To Reproduce: 1. Create a new project, add a new script with these two classes: public class foo<T> where T : class{private Li... Read more

0
votes
Fixed

Screen.orientation cannot be set to AutoRotation after forcing other ori...

iOS

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Nov 14, 2014

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Version/s: 4.5.5p5

Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & dep... Read more

0
votes
Fixed

AssertionException: Expected: not null But was: null, when use Blend Tree

Animation

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Nov 14, 2014

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Version/s: 5.0.0b13

AssertionException: Expected: not null But was: null, when use Blend Tree 2) How can we reproduce it using the example you attached ... Read more

0
votes
Fixed

Multiple errors on plugin import

Assets Management

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Nov 14, 2014

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Version/s: 5.0.0b13

Import the attached project and select any of the dlls in it. Notice that you get NullRefExceptions and"Exception: Failed to parse v... Read more

0
votes
Fixed

Adding "Fixed column count" constraint to "Grid Layout Group

UI

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Nov 14, 2014

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Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open test3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference between... Read more

0
votes
Fixed

There is a "Mask (Default UI Material)" material leak when using Mask wi...

UI

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Nov 14, 2014

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Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open BugReportScene3. Press play4. Click Loadscene button5. Notice the amount of materials "... Read more

1
votes
Fixed

InputField.OnValueChange event not triggered when setting input field va...

UI

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Nov 13, 2014

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Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open main scene3. Press play4. Enter some symbols into input field5. Notice that messages wh... Read more

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