Search Issue Tracker
'Verify Saving Assets' option causes a NullReferenceException to be thro...
How to reproduce:1. Create a new Unity project2. In the Preferences make sure 'Verify Saving Assets' is enabled3. Create a Timeline ... Read more
[2D] Depth keyword gets clipped in the Visibility Tool window in the ski...
[2D] Depth keyword gets clipped in the Visibility Tool window in the skinning editor. The depth keyword gets clipped in the Visibili... Read more
Scene viewport camera tilts in the Z-Axis when using the Look tool
How to reproduce:1. Open attached "case_1240532" project2. Open the Scene View3. In the Scene View, right-click and move your mouse ... Read more
Editor crashes when applying changes to custom ScriptedImporter asset
How to reproduce:1. Open the attached project (1257558.zip) using necessary assetpipeline version (use -adb1 or -adb2 command-line a... Read more
[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...
MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more
Pressing the right arrow key on the root of a foldout skips the child el...
How to reproduce:1. Open any Unity project2. In the Hierarchy window, create two parent GameObjects with some children (so there are... Read more
'The texture wasn't created with the UAV usage flag set' error is throw...
How to reproduce:1. Open the attached 'project-1231790.zip' project2. Load the 'Main Scene' scene3. In the Hierarchy window select '... Read more
[Adaptive Performance] All dropdowns buttons in Simulator do not respond...
All dropdowns buttons in Simulator do not respond when clicked on their header name. The dropdown buttons have to be clicked on drop... Read more
[OpenGLES3] [URP] Editor crashes while compiling URP/Lit shader after sw...
-Editor crashes while compiling URP/Lit shader after switching Graphics APIs to OpenGLES3.-After the crash When opening the project ... Read more
[Mobile] Build succeeds but IL2CPP error "Unhandled Exception: System.Co...
How to reproduce:1. Open the attached ElasticSearchIL2CPPError.zip project2. Build for iOS/Android Expected: Build succeeds without ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12