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[Scripting] Types defined in SampleAssets folder are not easily accessib...
Types defined in Standard Assets scripts are placed in a SampleAssets folder which is not prioritized during compilation. This leads... Read more
[SampleAssets] Bloom script causes Null Reference exceptions being thrown
To reproduce this issue: 1. Open the attached project2. Open 'scene'3. Select Main Camera4. It has 'Bloom' script from Sample Assets... Read more
AnimationWindow refresh problem when switching tabs
AnimationWindow refresh problem when switching tabs 2) How can we reproduce it using the example you attachedConnected to Case 65303... Read more
Android SDK update freezes Unity on Win 8.1 even though it's finished
Unity freezes when trying to update Android SDK on Windows 8.1. However, it gets successfully updated and after restarting Unity, yo... Read more
[WebGL]"InvalidCastException" is thrown when running WebGL build
Steps to reproduce this issue: 1. Open the attached project2. Open 'ExampleScene'3. Build on WebGL4. Notice "InvalidCastException: C... Read more
IL2CPP doesn't support runtime creation of array types.
To Reproduce: 1. Deploy the project attached to the post to an iOS device (make sure scripting backend is set to IL2CPP). 2. Click '... Read more
[Canvas][Render Mode] Canvas sort order doesn't work with Screen Space-C...
To reproduce:1. Open attached project2. Open RaycastBug scene3. Press play4. Click white button on the red button area5. Notice that... Read more
[HingeJoint] Connected rigidbody should bounce when reaching the max limit
Steps to reproduce:- Open the attached project and the scene- The scene contains a gameobject with hingejoint which is connected to ... Read more
[Prefabs] Select Dependencies does not work with recently created prefab
Steps to reproduce:1. Create a Game Object2. Attach script to it3. Drag and drop the Game Object to assets folder in order to create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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