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0
votes
Fixed
0
votes
Fixed

[Scripting] Types defined in SampleAssets folder are not easily accessib...

Standard Assets

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Dec 17, 2014

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Version/s: 5.0.0b17

Types defined in Standard Assets scripts are placed in a SampleAssets folder which is not prioritized during compilation. This leads... Read more

0
votes
Fixed

[SampleAssets] Bloom script causes Null Reference exceptions being thrown

Standard Assets

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Dec 17, 2014

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Version/s: 5.0.0b17

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. Select Main Camera4. It has 'Bloom' script from Sample Assets... Read more

0
votes
Fixed

AnimationWindow refresh problem when switching tabs

Animation Window

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Dec 17, 2014

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Version/s: 5.0.0b18

AnimationWindow refresh problem when switching tabs 2) How can we reproduce it using the example you attachedConnected to Case 65303... Read more

1
votes
Fixed

Android SDK update freezes Unity on Win 8.1 even though it's finished

Android

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Dec 16, 2014

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Version/s: 4.6.1p1

Unity freezes when trying to update Android SDK on Windows 8.1. However, it gets successfully updated and after restarting Unity, yo... Read more

0
votes
Fixed

[WebGL]"InvalidCastException" is thrown when running WebGL build

WebGL

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Dec 16, 2014

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Version/s: 5.0.0b17

Steps to reproduce this issue: 1. Open the attached project2. Open 'ExampleScene'3. Build on WebGL4. Notice "InvalidCastException: C... Read more

4
votes
Fixed

IL2CPP doesn't support runtime creation of array types.

iOS

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Dec 16, 2014

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Version/s: 5.0.0b17

To Reproduce: 1. Deploy the project attached to the post to an iOS device (make sure scripting backend is set to IL2CPP). 2. Click '... Read more

3
votes
Fixed

[Canvas][Render Mode] Canvas sort order doesn't work with Screen Space-C...

UI

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Dec 16, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open RaycastBug scene3. Press play4. Click white button on the red button area5. Notice that... Read more

0
votes
Fixed

[HingeJoint] Connected rigidbody should bounce when reaching the max limit

Physics

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Dec 16, 2014

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Version/s: 5.0.0b16

Steps to reproduce:- Open the attached project and the scene- The scene contains a gameobject with hingejoint which is connected to ... Read more

0
votes
Fixed

[Prefabs] Select Dependencies does not work with recently created prefab

Assets Management

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Dec 16, 2014

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Version/s: 4.6.1p1

Steps to reproduce:1. Create a Game Object2. Attach script to it3. Drag and drop the Game Object to assets folder in order to create... Read more