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"NulleferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open the attached project "IN-76863.zip"2. Select Assets/Prefabs/Player/NewPlayerTest.prefab3. Change Animator C... Read more
[URP] Motion Vectors for an object are included in the URP Motion Vector...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
Burst.Compiler.IL.CompilerException is thrown when compiling Burst
How to reproduce:1. Open the “IN-76499_repro“ project2. Open the “SampleScene“3. Observe the Background Tasks tab Expected result: B... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “main” Scene3. Enter the Play Mode4. Observe the Console windo... Read more
Normal from Height Node causes visual artifacts when using ShaderGraph w...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene3. Zoom in and out towards ... Read more
Getting randomly stuck on Completing Domain ,deadlock in asset loading code
1. Sometimes after saving a script / starting playmode, editor will hang on "Completing Domain" forever, until you kill the process.... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce:1. Open the “IN_76747” project2. Open the “SampleScene”3. In the Build Settings add opened scene and in the “Run De... Read more
[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...
Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platform is ... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
Steps to reproduce: Create a "Universal 3D" Project Navigate to Window > Search > New Window Search for "scene" Save the Searc... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section