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0
votes
Fixed

Realtime GI not working on webplayer

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more

0
votes
Fixed

[Layout] "Cannot preview transition:.." text is clipped in a transition ...

Animation

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Jan 28, 2015

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Version/s: 5.0.0b22

To reproduce:- Select a transition between two states which does not have an animation assigned- Observe that "Cannot preview transi... Read more

0
votes
Fixed

[Animator] Dragging animator to other project causes exceptions

Animation

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Jan 28, 2015

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Version/s: 4.6.2f1

Steps to reproduce this bug: 1. Open new project ('project1')2. Create animator controller3. Open another project ('project2')4. Dra... Read more

0
votes
Fixed

Typo in doc

Docs - Manual

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Jan 28, 2015

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Version/s: 5.0.0b22

1 Open link file:///C:/Program%20Files/Unity%205.0.0b22/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has text:"If you ... Read more

0
votes
Fixed

uGUI project textures/sprites are messed up when built to Android

UI

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Jan 28, 2015

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Version/s: 5.0.0b22

Building to android sample uGUI project brings undesired artifacts to GUI elements. Read more

0
votes
Fixed

[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520

Standard Assets

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Jan 28, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the StandardAssets2. Build & Run for WP8, deploy to a Lumia 15203. Open up the RollerBall scene4. Try int... Read more

0
votes
Fixed

Markup format is not supported on fogbugz but is shown in the preview

Bugreporter

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Jan 28, 2015

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Version/s: 5.0.0b21

Steps to reproduce: 1. Open bug reported window (Window -> Report a bug)2. Enter: ' <b>, <s>, <i> some text ' i... Read more

2
votes
Fixed

uGUI input fields does react to touches on Android

UI

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Jan 28, 2015

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Version/s: 5.0.0b21

Trying to press uGUI input field brings no response or keyboard on android device Read more

0
votes
Fixed

uGUI project does not scale on Android devices on Unity 5 (due to no Can...

UI

-

Jan 28, 2015

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Version/s: 5.0.0b21

When uGUI project is built to android device GUI elements does not strech to screen Read more

1
votes
Fixed

Baking a scene with a single large plane causes excessive memory usage

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open package memoryusage.unitypackage in a new project2. Open scene memoryusage.unity- There is a single plane ... Read more

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