Search Issue Tracker
Aniso Level remains at 0.
Regression from version: 3.5.6f4 (b81e0151ec83) - Create a new Render Texture - Select the "New Render Texture" in Project Browser ... Read more
[Culling] When the gameobject of particleSystem is offscreen, the partic...
1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more
Make Fog in editor mobile gfx emulation match what ES11/20 is doing
The fog in editor is different from mobile devices. OpenGL use GL_FOG_HINT to control fog as per-vertex or per-pixel.In editor,it is... Read more
Audio file size has different values in import settings and preview
To reproduce: 1. Import wav file 2. Change audio format to MPEG 3. File size has different values in import settings and preview Read more
[AspectRatio] Built-in camera frustum gizmo does not take into account s...
To reproduce: 1. Open project FrustumBugs 2. Open scene CameraEditorAspectBug 3. Click on camera 4. Aspect ratio is ignored Read more
When using Gizmos.DrawFrustum, frustum drawing is improperly calculated ...
To reproduce: 1. Open project FrustumBugs 2. Open scene FrustumGizmoAspectBug 3. Click on main camera 4. Observe the frustum's previ... Read more
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7.
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7. Repro Steps: 1. Use a bamboo wacom tablet, ensure latest d... Read more
iOS6/Siri or Phone Call break audio
To reproduce: 1. Build and run on iOS 6 2. Movie starts playing 3. Bring up Siri / Phone Call / Alarm 4. Tapping the screen afterwar... Read more
Field name that contains lowercase 'guid' causes errors
To reproduce: 1. Open project GuidFieldBug 2. Assets > Create > Show Guid Bug 3. Error: Could not extract GUID in text file Assets/N... Read more
The particle ID changes when one of the sorting mode is enabled
Steps to reproduce: 1 Open the scene named "lightsscripts" 2 Press play 3 you can clearly see that in "fire1" the lights are flicker... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP