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Typing a capital e for a script attached to a terrain selects Terrain to...
- Create a Terrain - Attach a script with a public string variable to the terrain object - In the Inspector, try typing a capital "E... Read more
Vertex Coloured shader with Lighting won't work on MBX Lite
Character appears to be black on MBX Lite devices. To reproduce, build & run the attached project on an MBX Lite device. Read more
if there is there is interactive cloth(like flag) in the
if there is there is interactive cloth(like flag) in the scene,if timeScale set to zero all of unity(editor and compiled project) cr... Read more
InvokeRepeating timing is off when invoking at time=0f
When calling InvokeRepeating("methodName", 0f, repeatRate) the interval between the first two invocations is always 1 sec. too short... Read more
Console doesn't have scroll bar for error detail
Console doesn't have scroll bar for error detail Although the area for error detail in the Console pane is resizable and scroll-abl... Read more
Depth of field docs need updating
The depth of field image effect docs need updated to reflect the current state of the depth of field pro image effect. Read more
Uninstaller: MonoDevelop is not uninstalled from Windows
Uninstaller: MonoDevelop is not uninstalled from Windows. When running the uninstaller on windows xp, all files in the install dir ... Read more
Mscorlib deploy fail and also deploy of unused assets
Issue#1. Stripper set to "micro mscorlib" chokes on the included dll file with the following exception: "Mono.Linker.ResolutionExcep... Read more
Audio clips for OGV movies replay snippet of audio
Could not reproduce the infinite loop, but could reproduce (in Version 4.0.0b10 (16de4509c348)) that Audio Clips for OGV movies repl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects