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[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce: 1. Open the attached project 2. Open the Test Runner (Window -> General -> Test Runner) 3. In the Test Runner wind... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce: 1. Open the user's attached project "1367548.zip" 2. Load the "SampleScene" Scene 3. In the Hierarchy view go to C... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps: 1. Open the attached project "mp4Crash.zip" 2. Double click any of the .mp4 files in the ../Assets/Videos folder... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps: 1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip" 2. Enter the Play mode 3. Observe the Game Vie... Read more
Animator Transition from the Entry state can't be redone
Reproduction steps: 1. Open the user's attached project 2. Open Window > Animation > Animator 3. Select "Cube" GameObject in the Hie... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce: 1. Open the user attached "Momentum.zip" project 2. Enter Play Mode 3. Move around with W-A-S-D and then stop 4. O... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce: 1. Open the user's attached "PhysicsDebuggerRepro" project 2. Open both "SampleScene" and "Subscene" Scenes simult... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce: 1. Open the attached project "Dummy Project.zip" 2. Build And Run the project for UWP 3. Press the "Start Audiosce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][OpenGL] "Trying to load color backbuffer into a complex RenderPass setup, results undefined" error is thrown when using Decal Projector
- Top and bottom color channels are swapped when lighting an object with Six Way Shader Graph in URP
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1