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The default naming of the new script component is broken
To reproduce: 1. open a new project 2. select the main camera and add a component - new script - java scipt - the default name is: ... Read more
Render Texture released twice
Not sure if its really android related, but coincidently I only saw it on android. I'm seeing several of these log errors. In the l... Read more
Asset Store previews of physics material missing their icons in Project ...
-e: as per title, they have icons in the normal project browser -repro: --search for "t:PhysicMaterial" in the project browser --se... Read more
Inaccurate NavMesh baking with small height
Repro - Create surfaces with different Y coordinate. - Set Bake parameter Height to 0.001 - Play with Height Inaccuracy and Bake Na... Read more
[Editor/CurvesEditor] Large values in the Particle System Curves Editor ...
To reproduce: - Create a particle system - Activate "Limit Velocity over Lifetime" and set "Speed" to be a curve - Open the Particle... Read more
Tree Creator ignores leaf size when using the "Tree Creator Leaves Fast"...
To reproduce: 1. Open project Tree_Creator_Size_iOS_Bug_2 2. Build and run on iOS The problem doesn't occur when doing any of these... Read more
Spotlight cookie is updated only after Unity restart if set in Render Se...
Go to edit / rendersettings / spotlight cookie: set some texture note: it doesn't update in view..until you restart unity, or maybe... Read more
Lots of ImportFBX warnings about "Node 'Hips' has invalid Scale ChannelV...
Steps to reproduce : - just import the Mechanim Tutorial and notice the warnings in the console Reproduced on RC1. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects