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Rendering Debugger uses wrong background colour when using the Light Edi...
How to reproduce:1. Create a URP sample project2. Make sure to switch the Editor to the Light mode3. Go to Window -> Analysis -&g... Read more
Rendering Debugger fields have no padding at the bottom of the fields list
How to reproduce:1. Create a URP sample project2. Make sure to switch the Editor to the Light mode3. Go to Window -> Analysis -&g... Read more
m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Package Manager (Window > Package Manager)3. Remove High Defin... Read more
Progress bar defaults to main monitor when Editor is on secondary monitor
How to reproduce:1. Open the Editor on the secondary monitor2. Right-click in the Project window and select Reimport3. Observe the p... Read more
GetMainLight() returns incorrect distanceAttenuation value for a Custom ...
Reproduction steps:1. Open the attached “IN-99023.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Sprite in th... Read more
Crash on PluginManager::RefreshPlugins when closing the Editor without m...
How to reproduce:1. Open the attached “IN-98592_GoogleRepro.zip” project2. Close the Editor3. Observe the crash Reproducible in: 202... Read more
Panel item titles in the "UI Toolkit Layout Debugger" are displayed with...
Steps to reproduce: Create a new project Go to Edit -> Project Settings -> UI Toolkit Select "Enable layout Debugger" Go to Wi... Read more
ArgumentOutOfRangeException is thrown when clicking through ListView and...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Make sure that the G... Read more
Crash on LocalKeywordState::BuildIncompatibleKeywordSpaceMessage when de...
Steps to reproduce:1. Open the “user’s attached project”2. Delete the “Library/PackageCache” folder3. Go back to the Editor4. Observ... Read more
Links don't work in UI Toolkit when text is elided
Reproduction steps:1. Open the attached “IN-99166.zip” project2. Open the “SampleSceneForLinks” Scene3. Enter Play mode4. Click and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open