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Black screen is shown after Unity splash screen
On an Android device, once the 'Powered by Unity' splash screen has been hidden, there is a ~5 second delay before the first scene i... Read more
Shader GLSLPROGRAM parsing error
To reproduce: 1. Create new project 2. Import attached shader 3. Change line 21 to #ifdef 4. Build and run on iOS 5. buggy_precompil... Read more
Prefabs overrides don't work properly with Rotation
Reproduced in 4.2.a3. 1 Create new project and import character controller 2 Put 2 instances of 3rd Person Controller.prefab to the... Read more
Opening multitasking window while playing video results in closed video,...
To reproduce: 1. Open project BugReport-VideoSuspend 2. Build and run on iOS 3. Hear the background music of the app 4. Tap the scre... Read more
When a button contains a image and text the layout logic does not work p...
Steps to reproduce : - open the project attached - go to Example > Test - check the Image Left and Restrict Height boxex - notice t... Read more
[Transparency][Substance] Substance material transparency is ignored by ...
To reproduce: 1. Open attached project 2. Open scene substance_bug 3. Bake lightmaps 4. Notice that the palm using substance materia... Read more
Warning message in Scene View is cut off
Reproduction steps: - Create a new project. - Minimize the Scene View (see screenshot). - Hit Play. - Press CTRL+S to save the scene... Read more
CharacterControllers do not trigger OnControllerColliderHit when they co...
There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If... Read more
When the status bar is enabled and the keyboard is opened, the Unity vie...
When the status bar is enabled and the keyboard is opened, the Unity view is resized. This also happens when there is android:window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects