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"Local Volumetric Fog" Component's "Inherit from Hierarchy" mode doesn't...
How to reproduce:1. Open the attached "hdrpET" project2. Open the "OutdoorsScene" scene3. Open the Game view4. In the Hierarchy, sel... Read more
Rect Transform values are set to NaN when scaling UI element with center...
How to reproduce:1. Create and open a new project2. Create a Button, right click in the Hierarchy and go to UI > Button - TextMes... Read more
"Toggle all debug panels" shortcut throws “NullReferenceException: Objec...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Press ... Read more
“Convert To Subgraph Operator” option is capitalised incorrectly in VFX ...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Create... Read more
A NullReferenceException error is thrown when extracting textures from a...
How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures3. Click on the imported FBX4. In the ... Read more
An "EndLayoutGroup" error is thrown when extracting textures of an FBX f...
How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures (can use the attached “Ch21_nonPBR.fb... Read more
Text Input doesn't restore the old input in the Inspector window when us...
How to reproduce:1. Open the attached “IN-98544” project2. Open the “SampleScene“3. In the Hierarchy window, select “Canvas” > “T... Read more
Inspector icon in the "Inspector" window is less sharp/more pixelated th...
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more
Unable to read data exported previously by Profiler
Reproduction steps:1. Open any existing project2. Open the Profiler window (Window > Analysis > Profiler)3. Press the “Load“ b... Read more
Crash on Collider::FindNewAttached when parenting a GameObject in OnDisa...
Reproduction steps:1. Open the attached project "CrashProject"2. Enter the play mode Expected result: The child GameObject is parent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open