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Crash on mono_jit_runtime_invoke when implementing a generic interface a...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Repr... Read more
Crash on StringToIntCheckedUInt8 when opening a specific Scene
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/GorillaTag/Shared/Scenes/GorillaTag.unity“ Scene Repro... Read more
Shader is invisible in the Build when using BiRP on Meta Quest 2
How to reproduce:1. Open the attached project "BugBRP.zip"2. Build And Run the project on Meta Quest 2 Expected results: The "Cube" ... Read more
"GlobalObjectIdentifierToObjectSlow" returns Null when retrieving "Globa...
Reproduction steps:1. Open the attached “IN-97999” project2. Try to run “GlobalObjectIdentifierToObjectSlow” function (TestBug > ... Read more
[Linux] Editor doesn’t auto reload when an Asset is imported or a Script...
Reproduction steps:1. Create a new 3D project2. Create a new Script3. Open the newly created Script4. Make changes in the Script5. F... Read more
Tooltip messages should be presented in human language not in code strings
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more
[Windows Only] A shadow appears underneath the Camera when in a specific...
How to reproduce:1. Open the attached “IN-96698_MathActionShooter“ project2. Open the “SampleScene“3. Build and run the project, mak... Read more
The "Apply Confirmation" and "Revert Confirmation" options should be ali...
Steps to reproduce: Create a project Go to Unity -> Settings Go to the "Sprite Editor Window" Observe how the "Show Apply Confirm... Read more
Material.FindPass returns -1 in build when shader pass is used
How to reproduce:1. Open the “IN-97399_TestFindPass“ project2. Open the SampleScene3. In the top menu select File > Build and Run... Read more
[macOS] GameObject color changes when using Decal Renderer feature with ...
How to reproduce:1. Open the “IN-97993_UnityBugReproduce-bug-metal_decal“ project2. Open the “SampleScene”3. Navigate to “Assets/Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code