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0
votes
Fixed

Crash on mono_jit_runtime_invoke when implementing a generic interface a...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Repr... Read more

0
votes
Won't Fix

Crash on StringToIntCheckedUInt8 when opening a specific Scene

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Mar 27, 2025

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Version/s: 2019.2.0a2, 2022.3.60f1, 6000.0.45f1, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/GorillaTag/Shared/Scenes/GorillaTag.unity“ Scene Repro... Read more

0
votes
Active

Shader is invisible in the Build when using BiRP on Meta Quest 2

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Mar 27, 2025

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Version/s: 6000.0.44f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project "BugBRP.zip"2. Build And Run the project on Meta Quest 2 Expected results: The "Cube" ... Read more

1
votes
Fixed

"GlobalObjectIdentifierToObjectSlow" returns Null when retrieving "Globa...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Reproduction steps:1. Open the attached “IN-97999” project2. Try to run “GlobalObjectIdentifierToObjectSlow” function (TestBug > ... Read more

3
votes
Fixed

[Linux] Editor doesn’t auto reload when an Asset is imported or a Script...

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Mar 27, 2025

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Version/s: 6000.0.34f1

Reproduction steps:1. Create a new 3D project2. Create a new Script3. Open the newly created Script4. Make changes in the Script5. F... Read more

0
votes
Fixed

Tooltip messages should be presented in human language not in code strings

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Mar 27, 2025

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Version/s: 2022.3.59f1, 6000.0.44f1, 6000.1.0b13, 6000.2.0a8, 7000.0.0a35

Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more

0
votes
Fixed

[Windows Only] A shadow appears underneath the Camera when in a specific...

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Mar 28, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 7000.0.0a1

How to reproduce:1. Open the attached “IN-96698_MathActionShooter“ project2. Open the “SampleScene“3. Build and run the project, mak... Read more

0
votes
Fixed

The "Apply Confirmation" and "Revert Confirmation" options should be ali...

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Mar 28, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a4

Steps to reproduce: Create a project Go to Unity -> Settings Go to the "Sprite Editor Window" Observe how the "Show Apply Confirm... Read more

0
votes
Active

Material.FindPass returns -1 in build when shader pass is used

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Mar 28, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-97399_TestFindPass“ project2. Open the SampleScene3. In the top menu select File > Build and Run... Read more

0
votes
Fixed

[macOS] GameObject color changes when using Decal Renderer feature with ...

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Mar 28, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Open the “IN-97993_UnityBugReproduce-bug-metal_decal“ project2. Open the “SampleScene”3. Navigate to “Assets/Set... Read more

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