Search Issue Tracker

0
votes
Fixed

[Editor] Values under Project settings window doesn't update on selectin...

CodeEditors

-

Aug 04, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more

0
votes
Fixed

[Editor] Sorting Layers are created with the same name under Tag and Lay...

CodeEditors

-

Aug 04, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more

0
votes
Fixed

DirectoryNotFoundException occurs when building a project from an Editor...

iOS

-

Jul 22, 2020

-

Version/s: 2019.2, 2020.2

How to reproduce: 1. Build the Editor and iOS Player from source code 2. Open the user-supplied project "New Unity Project.zip" 3. I... Read more

0
votes
Won't Fix

Stack-overflow Crash on recursive function call with native containers

Mono

-

Jul 18, 2020

-

Version/s: 2019.2.0a11, 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps: 1. Open the "Test" Scene in the "1264111.zip" project 2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f... Read more

1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

-

Aug 27, 2020

-

Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
By Design

[Android] Editor freezes while building a Scene for Android

Build Pipeline

-

Aug 23, 2020

-

Version/s: 2018.3, 2018.4, 2018.4.4f1, 2019.1, 2019.2, 2019.3, 2020.1.0a20

Reproduction steps: 1. Open the user's supplied project 2. Build or Build and Run to an Android device Expected result: Editor buil... Read more

0
votes
Fixed

"Run in background" option causes a dramatic increase in CPU usage

Windows

-

Sep 07, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Steps: 1. Create a new project 2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation" 3. Run ... Read more

0
votes
Fixed

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...

iOS

-

Sep 02, 2020

-

Version/s: 2019.2.0a7, 2019.4, 2019.4.7f1, 2020.1, 2020.2

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more

0
votes
Fixed

[MacOS]Internal errors communicating with the shader compiler when openi...

Shader System

-

Sep 10, 2020

-

Version/s: 2018.4, 2019.2.12f1

Steps to reproduce: 1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generated Actual results: Er... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

-

Feb 16, 2020

-

Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.