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0
votes
Fixed

Partial Constraints make rigidbodies move in high gravity

Physics

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May 26, 2015

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Version/s: 5.0.2f1

Steps to reproduce:1. Open attached project's scene "test".2. Enter play mode.3. Add any constraint to the top one cube. (or press a... Read more

0
votes
Fixed

Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...

Asset Loading

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May 26, 2015

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Version/s: 5.1.0f2

Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proje... Read more

0
votes
Fixed

[LOD] Some trees are stretched out when moving towards them in the scene...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open the attached project2. Open the scene in _Scenes folder3. Focus the terrain by double clicking on the 'T... Read more

0
votes
Fixed

doNotCaptureKeyboard not working in WebGL

WebGL

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May 26, 2015

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Version/s: 5.1.0f2

1. What happenedWebGL project build with Unity 5.1.0f2 with HTML content which require keyboard input is no longer working. In earli... Read more

0
votes
Fixed

Crash importing assets (regenerating prefabs)

Asset Import

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May 26, 2015

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Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Click Yes/Regenerate Prefab buttons3. Editor will crash at some point Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

1
votes
Fixed

[FBX] Unity ignores animation's constant tangent type in FBX and imports...

Asset Import

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May 26, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene 1.unity3. Select the Soldier@walking_step gameobject4. Open the Animation Wi... Read more

0
votes
Fixed

Can't bake NavMesh while building Lighting

AI

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May 26, 2015

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Version/s: 5.0.1f1

Reproducible on 5.0, 5.1, 5.2; Repro steps:1. Create an empty 3D scene with a default terrain;2. Paint something into the terrain (p... Read more

0
votes
Fixed

Critical audio bug, short audio clips are played incorrectly (the first ...

Audio

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May 25, 2015

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Version/s: 5.0.2p2

To reproduce:1. Open attached project2. Open main scene3. Press play4. Press the button frequently and you'll hear that it clipps th... Read more

0
votes
Fixed

EventSystem component's "add default input modules" button is not undoable

UI

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May 25, 2015

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Version/s: 5.1.0f2

How to reproduce:1. In a blank scene, create an empty game object.2. Add Component > Event > Event System.3. Press the button ... Read more

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