Search Issue Tracker

0
votes
Fixed

Editor Crashes on Stopping Scene Playback with Native Plugin which calls...

Scripting

-

May 21, 2015

-

Version/s: 5.0.1f1

Project Steps: 1. Play scene "test".2. Brace yourself crash is coming... Read more

2
votes
Fixed

IL2CPP iOS builds can't send or receive RPCs

IL2CPP

-

May 21, 2015

-

Version/s: 5.0.2p2

- Build attached project with Scripting Backend IL2CPP and run on device- Run "Test.scene" in Editor and click "Start Server"- On de... Read more

1
votes
Fixed

Exception when using SyncListStruct with Vector3

Networking

-

May 21, 2015

-

Version/s:

Using the class SyncListStruct<T> with a Vector3 (or any built-in types) cases a build time exception in UNetWeaver. This shou... Read more

0
votes
Fixed

Exception using SyncListStruct with no derived class

Networking

-

May 21, 2015

-

Version/s:

The class SyncListStruct<T> must be used with a derived class. When it used without a derived class, an exception happens at b... Read more

11
votes
Fixed

[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...

Camera

-

May 20, 2015

-

Version/s: 5.1.0f1

Steps to reproduce: 1. Open attached project;2. Click on "Main Camera" GameObject;3. In the Scene view mark "Occlusion culling" chec... Read more

0
votes
Fixed

C# example of Mathf.Round missing comments

Docs - Scripting Reference

-

May 20, 2015

-

Version/s: 5.0.1f1

Repro steps:1) open http://docs.unity3d.com/ScriptReference/Mathf.Round.html2) check between two languages. Notice that C# does not ... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

-

May 20, 2015

-

Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

0
votes
Fixed

[Android] Android Player crashes when disabling audio

Android

-

May 20, 2015

-

Version/s: 4.6.5p2

The Android player crashes at launch if the “Disable Audio” switch in Audio Manager is turned on. Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

-

May 20, 2015

-

Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
Fixed

ContactFilter2D crash when player collides with collider

Physics2D

-

May 19, 2015

-

Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Open Man On Block scene3. Press play4. Jump on platform and move to the right side5. Editor ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.