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0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

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Jun 11, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

1
votes
Fixed

Invalid optimized game object

Animation

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Jun 11, 2015

-

Version/s: 5.1.0f3

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4
votes
Fixed

[il2cpp] vm::Method::GetParamCount crash

IL2CPP

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Jun 11, 2015

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Version/s: 5.1.0f3

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2
votes
Fixed

[Build] Building in batchmode fails for first time after removing file f...

Deployment Management

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Jun 10, 2015

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Version/s: 5.0.0f4

In batchmode after removing file, project building only succeed after second time. 1. Clone project from:https://github.com/Brantone... Read more

1
votes
Fixed

[VR] Rift disconnected in VR project crashes on play (GetNativePtr Bug)

VR

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Jun 10, 2015

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Version/s:

1. What happened.When playing this simple VR project in play mode while the rift is disconnected the editor hangs then crashes. 2. S... Read more

5
votes
Fixed

[OldGUI][Linear] Legacy GUI are way brighter in the Editor than in build...

IMGUI

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Open and play 'scene0' scene3. Notice how bright the button and the image looks l... Read more

8
votes
Fixed

"Invalid optimized game object" errors are spammed when an optimized, an...

Animation

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Select 'test' model in the project window and open 'Rig' tab in the model importe... Read more

0
votes
Fixed

[iOS] Framework Search Paths are overriden using Append

Mobile

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Jun 10, 2015

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Version/s: 5.1.0f3, 2017.4.0f1

Reproduction steps:1. Create a new Unity project.2. Create and open the iOS Xcode project.3. Go to the Xcode Build Settings (Unity-i... Read more

0
votes
Fixed

[Graphics] Too dark screen on DX11 when non-native fullscreen resolution...

Graphics - General

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Build the project for Windows standalone3. Run the project, select the resolution... Read more

10
votes
Fixed

[AssetBundle] LoadAllAssetsAsync stucks

Scripting

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Jun 10, 2015

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Version/s: 5.0.3f2

Its seems LoadAllAssetsAsync stucks in infinitive loop. 1. Load the test.scene.2. Press the play button.3. You should get crash.4. O... Read more

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