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0
votes
Fixed

Crash on OpenAdapter10 when using Rendering Debugger Display Cells visua...

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Mar 13, 2025

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Version/s: 6000.0.41f1, 6000.1.0a8, 6000.2.0a6

Reproduction steps:1. Open the attached project ""2. Open ”Assets/Scenes/SampleScene”3. Open Window > Analysis > Rendering Deb... Read more

0
votes
Fixed

Clips animation mask definition is set to "None" but created clip has a ...

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Mar 13, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Open the attached “UnityCoreTesting.zip” project2. In “Assets/Art” open “TestAnimation.fbx” in the Inspector W... Read more

0
votes
Won't Fix

Material preview shape button does not work with material modified throu...

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Mar 13, 2025

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Version/s: 2022.3.58f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached “IN-96536“ project2. Open the “SampleScene“3. Select the “Cube“ GameObject in the Hierarchy wi... Read more

0
votes
Won't Fix

GameObjects that contain the MeshRenderer component are not rendered in ...

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Mar 13, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached "IN-94654" project2. Open the "SampleScene"3. Build and run the project on the Android Platfor... Read more

0
votes
Fixed

Editor crashes and a window with "GetManagerFromContext: pointer to obje...

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Mar 13, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Observe the "GetManagerFromContext: pointer to object of manager 'MonoMan... Read more

1
votes
Fixed

Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES

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Mar 13, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the “ShaderCompilationError.zip” project2. Click on Tools > ExecuteComputeShaderError in the Toolbar3. O... Read more

1
votes
In Progress

User Reporting does not send reports when Managed Stripping Level is set...

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Mar 13, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0b5, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Open the “IN-96711” project2. In the Player Settings → Other Settings, ensure that the Managed Stripping Level... Read more

0
votes
In Progress

[Android] UIToolkit ClickEvent is fired when the device is rotated

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Mar 13, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “UIToolkitEventBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Rotate the devic... Read more

0
votes
Fixed

OnPostprocessAllAssets() is not called for a modified Prefab when anothe...

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Mar 13, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more

0
votes
Fixed

Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed"...

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Mar 13, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-96870.zip” project2. Open the “GameScene” Scene3. Open the Lighting Window (Window > ... Read more

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