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0
votes
Fixed

[NavMesh] NavMeshAgent is unable to pass certain edges in navigation mes...

AI

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Aug 04, 2015

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Version/s: 5.1.1p4

Steps to reproduce: 1. Open attached project2. Open 'Firenze_santacroce_sunny' scene3. Open 'Navigation' window to observe the navig... Read more

1
votes
Fixed

Build fails with IL2CPP error on long path name

IL2CPP

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Aug 04, 2015

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Version/s: 5.1.2p3

-e: when building a project from a very long path name an IL2CPP error is thrown and the build aborts. -this is a different error fr... Read more

0
votes
Fixed

[ProceduralMaterial] Caching ProceduralMaterial on x64 build will preven...

Substances

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Aug 04, 2015

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Version/s: 5.1.2f1

Reproduction steps:1. Open attached project2. Build "Demo" scene for both x64 and x86 standalone3. Run x64 build, everything loads c... Read more

2
votes
Fixed

[EditorUtility][AnimatorController] CollectDependencies no longer collec...

Editor - Other

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Aug 04, 2015

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Version/s: 5.1.2p1

Steps to reproduce: 1. Open the attached project2. Click Examples/Select Dependancies in the top menu3. Choose the Object 'heroL3001... Read more

0
votes
Fixed

NetworKServer.UnSpawn() problems

Networking

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Aug 03, 2015

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Version/s:

De-spawning a server object with NetworkServer.UnSpawn() does not cleanup the object properly to allow it to be respawned with Netwo... Read more

0
votes
Fixed

[iOS][GLES] OpenGL error 0x0506 in ..../Classes/Unity/GlesHelper.mm:284

iOS

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Aug 03, 2015

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Version/s: 5.1.2p1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note the OpenGLES errors thrown in Xcode Read more

0
votes
Fixed

[Mobile] textPlaceholder parameter no longer works in TouchScreenKeyboar...

UI

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Aug 03, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open the attached project2. Build and run the scene on any mobile device3. Click 'Show Keyboard'4. Notice no ... Read more

0
votes
Fixed

Menu item validate crash

Mono

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Aug 03, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Notice that project has two scripts: one has menu item defined (Editting Animation.cs... Read more

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