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votes
Active

Transition property is not disabled in the UI Builder when it is set by ...

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Mar 06, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-96605.zip” project2. Double click on the “ExampleDocument.uxml” from the Project Window3... Read more

0
votes
Active

Memory leak in ContentBuildInterface.GetTypeForObjects when building add...

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Mar 06, 2025

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Version/s: 2021.3.49f1, 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-95489_Addressables_memory.zip” project2. Open the Addressables Groups window (Asset Manage... Read more

0
votes
Fixed

Scene Filter buttons reset to "All" in the Occlusion Window when enterin...

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Mar 06, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b9, 6000.2.0a6, 7000.0.0a27

Steps to reproduce: Open any Project Open a Scene with 2 Cameras in it Navigate to Window > Rendering > Occlusion Culling Bake... Read more

0
votes
Fixed

Memory Profiler does not report struct types when they are used in stati...

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Mar 07, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

How to reproduce:1. Open the attached “TestStaticReference” project2. Click “Build Settings” and check the “Development Build” and “... Read more

0
votes
Fixed

A grid is not visualized in Scene view when a GameObject with the Grid C...

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Mar 07, 2025

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Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6

How to reproduce:1. Open the “GridBug.zip“ project2. Open the “SampleScene“3. Select the “Grid“ GameObject in the Hierarchy4. Observ... Read more

1
votes
Fixed

Animation Curve edits are not always saved when editing in a Prefab

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Mar 07, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached “IN-96102_animation_curve“ project2. In the Project window select Assets > curve3. In the I... Read more

0
votes
Fixed

UXML document elements use a different prefix depending on how they were...

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Mar 07, 2025

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Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6

How to reproduce:1. Open the “UITK Testing U6.zip“ project2. Open the “CreateMenuExample.uxml” file in UI Builder3. Observe the UXML... Read more

0
votes
Active

Terrain paint details do not render when running a built WebGL project

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Mar 07, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-95249” project2. Open the “SampleScene” Scene3. Observe the Game view4. Build and run a We... Read more

0
votes
Active

Test Failure Error is lost when test performs subsequent successful test

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Mar 07, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Open the attached “ExitPlayModeDoesNotThrow.zip” project2. Open Window → General → “Test Runner”3. In the Test... Read more

0
votes
Fixed

"Material Type" tooltip says "Customize you Material" instead of "Custom...

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Mar 07, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b10, 6000.2.0a6

Reproduction steps:1. Create a new HDRP project2. Create a new HDRP material (e.g. HDRP/Lit)3. Click on the Material to view its pro... Read more

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