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0
votes
Fixed

[Model] Crash when model with BlendShapes has Normals set to None in Imp...

Asset Import

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Jun 11, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Select "Assets/repro.FBX"3. Set "Normals" to "None" and disable "Import BlendShapes"4... Read more

0
votes
Fixed
0
votes
Fixed

PNG files are no longer compressed in Android from 5.1 onwards

Android

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Jun 11, 2015

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Version/s: 5.1.0f3

Some of the PNG files are not compressed in Android in 5.1 and further versions. Read more

1
votes
Fixed
0
votes
Fixed

NetworkManagerHUD confuses online state when multiple clients exist

Networking

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Jun 11, 2015

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Version/s:

NetworkManagerHUD confuses online state when multiple NetworkClient instances exist. It shows the wrong buttons in the HUD after dis... Read more

0
votes
Fixed

NetworkProximity checker exception

Networking

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Jun 11, 2015

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Version/s:

NetworkProximity checker exception when entering a scene. Read more

0
votes
Fixed

[Onboarding] Textures are not applied properly in certain cases

Graphics - General

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Jun 11, 2015

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Version/s: 5.0.3f2

How to reproduce: 1. Open project shadowInstanceProblem2. Open scene _Scenes/Test.unity3. Play the scene4. Press spacebar5. Enable t... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

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Jun 11, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

1
votes
Fixed

Invalid optimized game object

Animation

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Jun 11, 2015

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Version/s: 5.1.0f3

Read more

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