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[Tree Creator] TreeCreator generate incorrect/dark materials when Color ...
Reproduction steps:1. Open attached project2. Delete Conifer_01_Textures folder3. Select Conifer_01 prefab and press refresh the tre... Read more
[LegacyShaders] [Self-Illumin] No Emission(Lightmapper) component after ...
Repro steps:1) Open Unity 42) Select Self-Illumin/Diffuse shader on newly created material3) Notice Emission(Lightmapper) Component ... Read more
[LightProbes] Error: GetProbeInterpolants - probe sets that aren't regul...
To reproduce:1. Open attached project2. Open editor log3. Notice flood of errors:Enlighten error: 'GetProbeInterpolants - probe sets... Read more
[DirectionalSpecular] Incorrect lightmap where spot and area lights inte...
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Wait until lightmap is baked4. Notice that lightmap is incorrect... Read more
[OSX] Open C# project open both builtin Monodevelop and external editor
To Reproduce: 1. Set external script editor to Xamarin Studio.2. Open any solution with 'Assets / Open C# Project' Only Reproducible... Read more
[UNET] Some 'aissp' error is thrown on the server side when a client dis...
Steps to reproduce: 1. Open attached project2. Build the project for standalone3. Create a server in editor by playing the 'NetworkL... Read more
Layout under a ScrollRect does no perform its layout logic
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Select gameobject Canvas/Scroll/Content/Text4. Duplicate the ga... Read more
SystemInfo.DeviceUniqueIdentifier returns different value depending on wifi
On some Android devices, the value returned by SystemInfo.deviceUniqueIdentifier is different if the device is connected to wifi or ... Read more
AssetBundle.CreateFromFile outputs "Unable to open archive file"
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the errors thrown in Xcode Read more
Editing and saving script while in play mode causes editor to crash
How to reproduce:1. Open the attached project2. Open and play Jogo scene3. Select Peixe_G object in hierarchy and open its script Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled