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Cannot retrieve scriptableObject list with interface and inheritance
Steps to reproduce:1. Open attached project2. Open "test_scene" scene3. Enter play mode4. Observe console output Expected result: it... Read more
Directionality GI Scene Visualization Mode Not Working
In the editor, Directionality scene visualization mode is not displaying the expected result. Reproduction steps:1) Download the pro... Read more
When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...
Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more
Specific FBX animation causes 3D model not be rendered after changing it...
To reproduce:1) Open attached project2) Move SceneView so only RedSphere would be visible3) Play it4) After animation ends running, ... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more
[Particles] Low Angle in Shapes module causes rotation of particles to b...
Steps to reproduce: 1. Open attached project2. Open scene "repro1"3. Select "Particle System" in hierarchy to start simulation4. Onc... Read more
Private variables get serialized when ExecuteInEditMode is set
Steps to reproduce:1. Open the "test" scene in project2. Notice the printed logs in console ("testBool is false" and "testInt is 0")... Read more
[Gradle] Building fails giving misleading HardcodedDebugMode error
How to reproduce: 1. Open the attached "857989GradleAndroidRes.zip" project2. Set "Android" as the current target3. Set "Gradle" as ... Read more
Unity crashes when trying to use ParticleSystem.Emit() when not in play ...
Steps to reproduce:1. Open the attached project (NastenkaLWP.zip)2. Open the Assets/Assets/Scenes/Main.unity scene3. Select "Heart P... Read more
Mac Editor crashes at end of Android APK build or project export
Steps to reproduce: 1. Open new project2. Switch to iOS or Android3. Go to 'Player Settings' and change the following options:- Scri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
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- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene