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Copying and pasting Animator Transitions leads to unexpected behaviour
Steps to reproduce: Open a Unity Project Open Undo History via Ctrl + U. Keep this open and viewable Create a new Animator Controlle... Read more
USS styles fail to inherit correctly when contentContainer is overridden...
Reproduction steps:1. Open the attached “IN-91495.zip” project2. Open Assets > Scripts > BugUITKInheritance.uss3. Open Assets ... Read more
"Browse" button for Xcode in the "Build Profiles" window is too big
Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it Go to Fi... Read more
Build error on Android when using Patch And Run paired with Play Asset D...
How to reproduce:1. Open the attached "IN-88547" project2. Open the "Game” Scene3. Open the Build Profiles window4. Ensure that the ... Read more
The Game view renders extremely saturated or almost black when FSR 1.0, ...
How to reproduce:1. Create and open a new URP Sample project2. Open any Scene3. Go to Edit > Project Settings > Player4. Set t... Read more
[D3D12][XR] SRP Foveation foveated rendering on Windows platform not wor...
Steps to reproduce:1. Open the attached user's project "Unity61Bety_ETFR.zip"2. Connect Quest 2/3 to Meta Link and enable SteamVR3. ... Read more
"Unable to use a named GUIStyle without a current skin" error appears in...
Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more
User gets "EndLayoutGroup: BeginLayoutGroup must be called first." error...
Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it (update ... Read more
Many references for Animator elements redirect to missing pages
Steps to reproduce: Open a Unity Project Create an Animator Override Controller via Assets > Create > Animation > Animator ... Read more
Build fails with compiler errors when switching scripts GUIDs
Steps to reproduce:1. Open “My project.zip”2. Check that there are no errors in the Console3. Close the Unity Project4. Open Hoge.cs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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