Search Issue Tracker
"Unity.VisualScripting.Inspector:OnOpenVFX" error is thrown when opening...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> MonoBehaviour Script3. Double... Read more
“Components” and “Relationship” tabs in Inspector window uses different ...
Steps to reproduce:1. Create new Unity project2. Install Entities package via Package Manager window3. In Hierarchy window select “W... Read more
PhysicsCore2D Internal Validation doesn't happen in non-dev player build
Currently all PhysicsCore2D objects and arguments have validity checking on any call into the engine. This provides users with immed... Read more
Only one project opens when quickly launching two projects from Unity Hub
How to reproduce:1. Open Unity Hub2. Open a project3. Quickly try opening another project immediately4. Observe the outcome Actual r... Read more
Changing Hierarchy Color for a Sub Scene spams new Sub scenes in the Hie...
Steps to reproduce:1. Create new Unity project2. Install Entities package via Package Manager window3. Create a new Sub Scene in the... Read more
2 lights are rendered when 8 lights exist and using Custom Lighting Shad...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Scene view, obs... Read more
Disabled UIToolkit fields can be pasted a value even when disabled
Reproduction steps: Open a project Create a custom Editor window with a text field within a foldout property that is disabled with "... Read more
Soft Particles are not rendered on mobile devices
How to reproduce:1. Import the attached package2. Switch platform to Android in Build Settings3. Build and install .apk to the devic... Read more
Font size changes the letter spacing when a custom Text Style with a def...
How to reproduce: Open the “IN-136725.zip” project Open the “SampleScene“ Select the “Canvas → Text (TMP)“ GameObject in the Hierarc... Read more
SpriteSkin parts get destroyed when another GameObject is destroyed in t...
How to reproduce:1. Open the attached “IN-136218_TestBug.zip” project2. Switch to “Android” build target3. Build and run the Player4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor