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Under Consideration for 6000.5.X
Votes
0
Found in
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-131952
Regression
No
GameObject pickability cannot be toggled on the new Hierarchy window when ALT is held
How to reproduce:
- Create and open a new project
- Go to Edit → Preferences → General
- Enable the ‘Use new Hierarchy window’ option
- Create a few GameObjects in the Hierarchy
- Parent some GameObjects to other GameObjects
- Expand the parent GameObjects
- Hold ALT and left-click the 'Pick' (hand icon) icon to the left of the parent GameObjects in the Hierarchy
- Observe the Hierarchy
Actual result: The ‘Pick’ functionality is not toggled
Expected result: The ‘Pick’ functionality is toggled just for the parent GameObject
Reproducible in: 6000.3.0a2, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Could not test in: 6000.0.65f1, 6000.3.0a1 (The new Hierarchy was not introduced yet)
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Notes:
- Generally, when ALT is not held, enabling ‘Pick’ on a parent GameObject enables the ‘Pick’ function of all its children GameObjects vs when AlT is held, only selected object is toggled.
- Not reproducible in the old Hierarchy
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